Fantasy Grounds - D&D Adventurers League 09-02 Stopped at the Gate
Jun 9, 2020IndieRPGStrategyWindowsmacOS
Embark on a 2-4 hour adventure in Baldur's Gate. Convince the city rulers to grant asylum amidst blood-soaked streets and politics. Part 1 of Betrayal is in the Blood series. Compatible with Fantasy Grounds VTT software and D&D 5th edition ruleset.
D&D Adventurers League 09-02 Stopped at the Gate
It's been a long, arduous trip, but you're finally here--Baldur's Gate. You're not out of peril yet, however, even if you're leaving the lawless wilds behind you, the streets of the Gate still run red with blood. But you quickly find that arriving at the city wasn't the biggest challenge at all, now you must convince the city's rulers to grant asylum to you and those in your charge.Part One of the
Betrayal is in the Blood series of adventures.
A Two-to-Four-Hour Adventure for 1st through 4th Level Characters (APL 3).
Converted by:
Danny Stratton
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included D&D fifth edition ruleset.
Recommended: D&D Basic Rules, D&D Player's Handbook or D&D Character Customization Pack, D&D Monster Manual