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Fantasy Grounds - D&D Adventurers League EB-13 Stonefire

Aug 23, 2022IndieRPGStrategyWindowsmacOS
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Fantasy Grounds VTT
Fantasy Grounds VTT
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Embark on a 20-part campaign set in the Eberron world, where a citywide conflict unfolds as heretics threaten the Cathedral of the Silver Flame. Optimized for APL 13, play this standalone story with unique rules or integrate it into your existing Eberron: Rising from the Last War campaign.

D&D Adventurers League EB-13 Stonefire

The light of the Silver Flame shields all who bathe in its glory, but also casts deep shadows. When heretics in the fortress city of Flamekeep emerge from the dark, the Cathedral of the Silver Flame becomes the last bastion in a citywide conflict. Optimized for APL 13, this is the third in a trilogy of adventures, the Drums of War storyline.
Welcome to the

Oracle of War
campaign, a new 20-part standalone story for the D&D Adventurers League! You can play this adventure as part of your own
Eberron: Rising from the Last War campaign, or as part of the
Oracle of War organized play campaign. While this campaign runs under the umbrella of the Adventurers League, it utilizes different rules. You can familiarize yourself with these unique campaign rules by checking out the
Oracle of War Player's Guide and
Oracle of War DM's Guide, found in the D&D Adventurers League Players Pack.
Adapted for Fantasy Grounds by: Danny Stratton
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and the included D&D fifth edition ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.