Iron Sky Invasion: Meteorblitzkrieg
A Zeppelin fleet. A newly added, lightly armored, aggressively motivated Reichsflugscheibe with new weapon systems. A maximum of five lives. In the Meteorblitzkrieg DLC, you protect the Moon Reich’s Zeppelin fleet from the Allied Forces — because even delusional Moon Nazis need an escort sometimes.
Usually, you save Earth from the Moon Nazis. In Meteorblitzkrieg, the script flips — which, historically speaking, is rarely a good sign.
Meteorblitzkrieg drops you on the Moon Reich side of the orbital madness: take control of a newly added, lightly armored Reichsflugscheibe with new weapon systems and experience the war from the perspective of the people who still consider invading Earth a viable long-term strategy.
Your mission is as simple as it is questionable: protect a fleet of Fourth Reich Zeppelins. Hold off the Allied Forces. And try to survive on a budget of five lives — apparently, the Fourth Reich cut corners in the wrong department again.
Meteorblitzkrieg expands Iron Sky: Invasion with a playable Moon Reich mission from the other side of the conflict: not saving Earth, but saving the Zeppelins. Not diplomacy, but escort duty. Not morally correct, but at least highly explosive.
Features
Playable, lightly armored Reichsflugscheibe of the Moon Reich
New ship model with new weapon systems
Protect the Zeppelin fleet from Allied attack waves — on a maximum of five lives
Fast combat, interception maneuvers, and Zeppelin escort duty for the Moon Reich
More orbital escalation for anyone who ever wondered what bad decisions feel like from the cockpit