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Iron Sky Invasion: Meteorblitzkrieg

Jan 9, 2014ActionSimulationStrategyWindowsmacOSLinux
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Iron Sky: Invasion
Iron Sky: Invasion
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A Zeppelin fleet. A newly added, lightly armored, aggressively motivated Reichsflugscheibe with new weapon systems. A maximum of five lives. In the Meteorblitzkrieg DLC, you protect the Moon Reich’s Zeppelin fleet from the Allied Forces — because even delusional Moon Nazis need an escort sometimes.

Usually, you save Earth from the Moon Nazis. In Meteorblitzkrieg, the script flips — which, historically speaking, is rarely a good sign.

Meteorblitzkrieg drops you on the Moon Reich side of the orbital madness: take control of a newly added, lightly armored Reichsflugscheibe with new weapon systems and experience the war from the perspective of the people who still consider invading Earth a viable long-term strategy.

Your mission is as simple as it is questionable: protect a fleet of Fourth Reich Zeppelins. Hold off the Allied Forces. And try to survive on a budget of five lives — apparently, the Fourth Reich cut corners in the wrong department again.

Meteorblitzkrieg expands Iron Sky: Invasion with a playable Moon Reich mission from the other side of the conflict: not saving Earth, but saving the Zeppelins. Not diplomacy, but escort duty. Not morally correct, but at least highly explosive.

Features

  • Playable, lightly armored Reichsflugscheibe of the Moon Reich

  • New ship model with new weapon systems

  • Protect the Zeppelin fleet from Allied attack waves — on a maximum of five lives

  • Fast combat, interception maneuvers, and Zeppelin escort duty for the Moon Reich

  • More orbital escalation for anyone who ever wondered what bad decisions feel like from the cockpit