They Speak To Us
A co-op horror about collecting monsters for your mysterious employer.
You were sent on a suicide mission. Crash into the level with up to 4 friends. Your mission? Collect as many monsters as possible to your vault, and get out before it gets too dangerous. Your employer doesn't care if you live or die. All he cares about is you collecting the monsters for his experiments. Use any means, or tools to collect the required three monsters. Every day your quota will increase, or you will be exterminated.
The creatures you find will vary. Fortunately, your employer has found a way to alter their vocal cords. You will have 7 seconds at the beginning of each match to record a voice line for a random monster to recite.
Origin Point can make it into the map, but not back out without being powered. Power Cells will be randomly scattered throughout the map. Find them, to power your vault and turn on the locations lights. Without powering your vault, you won't be able to get back out.
Find bait to attract the monsters to the capture point in the vault, or use other means to attract them. There won't be the same monsters every time, so finding the bait will give you clues what monster are on the map tracking you down... or hiding.
You will be able to use your gravlight to pull in items, bait, and even other players. Use your walkie to communicate with your team. Create bear traps to slow down and hinder monsters. At your vault you will be able to 3D print items from the cash you acquire. Choose wisely which items to 3D print, time is of the essence. A misstep can be deadly.
Time is always ticking. Once your original time runs out, you will enter Critical Mass, at which point all monsters you collect will count as double, but the monsters will increasingly become more aggressive and difficult to control with your gravlight.
Key Features
4 Player Co-Op: Have up to 4 teammates' in each match.
Proximity Voice Chat: Hear one another with dynamic in-game voice chat.
Procedurally Generated Maps: Explore procedurally generated maps. No layout is ever the same.
Race Against Time: Capture up to 4 monsters within a 15-minute window before facing the escalating threat of Critical Mass.
Adaptive Gameplay: As time ticks down, monsters become more aggressive but, become worth more.
Resource Management: Utilize earned currency from each match to 3D print essential items for survival your current or future matches.
Variety of Tools: Equip walkie talkies, noisemakers, bear traps, and more to outsmart and capture monsters.