Zero Gunner 2
Break Through! The 360-Degree Encirclement! All-Directional Scrolling STG Arrives Four Years Since the Previous Title—Evolved Zero Gunner Stay Tuned!
Break Through! The 360-Degree Encirclement!
All-Directional Scrolling STG Arrives
Four Years Since the Previous Title—Evolved Zero Gunner
Stay Tuned!
In the near future, an unknown energy discovered by the Asian corporation “IGEM Group” spawned numerous over-technologies.
Monopolizing this energy and wielding overwhelming power, the IGEM Group spiraled out of control.
Finally, it created “ONI,” a weather weapon capable of freely controlling the climate itself.
And so, it launched an attack to dominate the world. The power of “ONI” was devastating; massive abnormal weather raged, and the world was struck by cataclysmic disasters.
Major nations mobilized all their forces to destroy “ONI,” but no attack could penetrate the thick clouds shielding the weapon.
Worse still, the superweapons developed by the “Igem Group” systematically destroyed the military bases of these nations before they could even function.
Ultimately, the world lost half its population and fell under the control of this giant corporation.
The surviving humanity decided to adopt the “Zero Gunner System” as their final means of resistance.
This was an extremely cruel and absurd plan: by transplanting the brains of exceptional humans into enemy-captured unmanned combat helicopters, they gained movement capabilities equal to the enemy's and superior situational judgment,
staking everything on a lone infiltration into the enemy's headquarters.
The protagonist abandons their own body to challenge the decisive battle that holds the fate of the entire world.
● 8-way lever: Move your craft
● Button A: Shoot (full auto)
● Button B: Turn marker
● A+B: Simultaneous press for option attack
● Pressing the B button displays the turn marker.
While the turn marker is displayed, moving the lever
will change direction around the marker.
Releasing the B button turns the Turn Marker OFF,
returning to normal movement while facing the changed direction.
●Press A+B to attack.
Collecting Energy Items fills the Option Gauge.
Each time the gauge fills completely, one Option Stock is added, allowing Option Attacks equal to the number of stocks.
Options vary by player ship in characteristics like charge time and attack power, each requiring unique strategies.
Power-Up Item
Increases your ship's shot power by one level.
Collecting two Power-Up Items maximizes attack power.
Energy Item (Small)
Refills the gauge for option attacks.
Stopping firing draws the item to your ship.
Energy Item (Large)
Refills the gauge equivalent to ten Energy Items (Small).
Comanche
SHOT: Standard Type
SUBSHOT: Particle Laser
OPTION ATTACK: Iron Peckers
U.S. Army Next-Generation Multi-Role Helicopter
A revolutionary design pursuing stealth to the extreme.
The entire airframe extensively uses composite materials that absorb radio waves and offer superior crash resistance and ballistic protection.
In this game, it boasts the highest speed, and its laser penetrates enemies.
Requires strategic use of the Option Attack!
Apache
SHOT: Concentrated Type
SUBSHOT: Hyper Arrow
OPTION ATTACK: Killer Ape
U.S. Army All-Weather Attack Helicopter
Equipped with a Target Acquisition and Identification System and Pilot Night Vision Device in the nose, enabling terrain-following flight even at night or in bad weather.
In this game, its Option Attack packs immense firepower!
For pure exhilaration, this is the chopper!
Hawcam
SHOT: Spread Type
SUBSHOT: Little Hound
OPTION ATTACK: Hound Cluster
Power comes from two Klimov TV3-117 turboshaft engines driving coaxial three-bladed counter-rotating rotors. The absence of a tail rotor means all power is directed to the main rotor, improving survivability against ground fire.
In this game, it boasts a wide attack range and a long Option Attack duration! Recommended for beginners!