Fantasy Grounds - Dungeon Crawl Classics #108: The Seventh Thrall of Sezrekan
Nov 18, 2025IndieRPGStrategyWindowsmacOSLinux
Dungeon Crawl Classics #108: The Seventh Thrall of Sezrekan Begin a new campaign with this 0-level funnel adventure for DCC RPG. Raided wizard's tower, wilderness journey, and evil citadel await brave retainers. Written for DCC RPG, easy to insert into any campaign.
Dungeon Crawl Classics #108: The Seventh Thrall of Sezrekan
Goodman Games is proud to present DCC #108 The Seventh Thrall of Sezrekan for Dungeon Crawl Classics RPG. When the tower of a powerful wizard is raided by evil warriors, it's up to his humble retainers to come to their master's rescue. Are these untrained souls up to opposing one of the vile minions of the dreaded archmage, Sezrekan?DCC #108 The Seventh Thrall of Sezrekan is adapted from the 24-page adventure perfect for beginning a new DCC RPG campaign. This 0-level funnel includes several adventure locations, including a wizard's tower, a wilderness journey, and the evil citadel of the Seventh Thrall of Sezrekan-a figure known only as "the Litch." Written for DCC RPG, it can be inserted into any campaign with ease.
Adapted for Fantasy Grounds by: Brett Gibson
Requires: The free Fantasy Grounds virtual tabletop (VTT) software and a one time purchase of the Dungeon Crawl Classics ruleset.
Screenshots may differ from what you see in-game based on the extension and ruleset you have loaded.