A Slime Called Quest
Explore a world of mystery and leave the island you once called home. A Slime Called Quest is a solo made, story-rich 16-bit style RPG, where there are no random encounters or grinding. Customize your party's build, embark on quests, and engage in thoughtfully crafted battles. Chapter 1 is out now!
A Slime Called Quest is a solo made, story-rich 16-bit style RPG, where there are no random encounters or grinding. Customize your party's build, embark on quests, and engage in thoughtfully crafted battles. Chapter 1 focuses on the journey of leaving the island. Explore the vibrant environment on the island, meet a diverse cast of Slimes, and engage in a story that will leave you wanting more.
Key Features
1 - 5 hours of play time
Engage in a Conditional Turn-Based battle, where turns can be manipulated
No random encounters or grinding; only battle with bosses and relevant NPC's
Battle items replenish themselves after each encounter
Weapons are not just upgrades; they offer different playstyles and archetypes
Complex magic system; cast spells of different elements for various effects
Loosely inspired 16-bit SNES style graphics
Music inspired and made with SNES samples
Currently, only chapter 1 is finished. The game will be periodically updated with future chapters.