Hell Is Other People
Experience shifting mental states in this psychological horror about social anxiety.
Why do people do the things they do?
You play as a little girl trying to find her place in a society that forces conformity, but you're different, and they don't like it.
Your Mind is Your Inventory
Your inventory isn't filled with keys or crowbars. Instead, you collect Ideas.
You use these to interact with The Others but it’s not always successful. Using the wrong idea causes them to become aggressive, volatile, or offended. This, in turn, has a big effect on you.
The Weight of Perception
Your experience is governed by three shifting mental states: Resilience, Trust, and Anxiety.
Too many negative interactions bring these to critical levels.
They distort your perception, unlock different branches of the story, and can ultimately lead to dark endings.
The Voice Within
You aren't alone. An Alter Ego follows you around to amplify your biggest fears and anxieties.
Don't trust everything it says.
Three Realms
Gameplay shifts between:
The Real World - a black & white society. They are unable to see color and can’t perceive how or why the protagonist is different but they view her as broken. In return, they all look the same to the protagonist as she suffers from face blindness and can't distinguish between individuals.
The protagonist's happy Inner World
The Nightmare World
Features
A creepy, cute & disturbing point & click adventure
A story rich game about anxiety, perseverance, giving up or fighting back, the choice is yours
Multiple endings
Choices that matter
Resilience, Trust & Anxiety scores that distort your perception
An unreliable Alter-Ego
Surreal horror puzzles
Hand painted and animated frame by frame
Original soundtrack
Ethically Crafted
About the Developer
Miss Self Destruct is a one-woman studio founded by Cami Cuibus in 2026. With over 10 years experience in the game dev industry, co-founder & artist at Stuck In Attic, she worked on titles such as Gibbous: A Cthulhu Adventure and Near-Mage.
Hell Is Other People marks her debut as a solo developer.
A Note From the Developer
This game is deeply personal. It's inspired by my own experiences as an anxious, over-thinking little girl trying to find connection and acceptance. Every frame of animation was hand-painted by me, every line of dialogue written from the heart, and every note of the soundtrack composed to capture what it felt like to experience that.
No generative AI was used in the production of this game.
Thank you for supporting independent, human-made art.