Whisperthorn
Coming soonActionAdventureCasualRPGWindows
A cozy-chaos co-op adventure for 1–12 witches. Combine five elements into 25 spells, brew volatile potions in physics-based cauldrons, purify corrupted creatures into loyal companions, and heal a blighted forest together — with friendly fire always on.
Welcome to Whisperthorn — a forest where the moon talks back, the mushrooms gossip, and your best friend just turned the cauldron sentient (again).
You're a witch. So are your friends. Up to twelve of you share one Whispering Wood, casting elemental spells, brewing wildly unstable potions, befriending the creatures hiding in the underbrush, and slowly, gently, healing a forest that's been touched by something it shouldn't have been.
You're a witch. So are your friends. Up to twelve of you share one Whispering Wood, casting elemental spells, brewing wildly unstable potions, befriending the creatures hiding in the underbrush, and slowly, gently, healing a forest that's been touched by something it shouldn't have been.
Five elements. Twenty-five spells. Friends fly everywhere.
Queue Flame, Frost, Verdant, Storm, and Spirit in any order. Five mono-elemental casts, twenty fusions — each combination its own behaviour: piercing thorns, bouncing sparks, splitting bolts, lingering vines, homing wisps, phasing ghosts. Mastery deepens as you cast. Friendly fire is always on. Mind your friends. Or don't.Brew chaos in physics-based cauldrons
Light the fire. Throw in moonpetals, dewdrops, the spore silk you scrounged off something on the way in. Stir clockwise. Stir counter-clockwise. Stir while three of you stir at once and the brew becomes... something else. Recipes are guidelines. Explosions are inevitable. The Mysterious Goop is canon.The Blight is corruption, not evil
The forest creatures aren't your enemies — they're sick. Defeat one and you don't kill it; you purify it, and the corrupted thing reverts to a friendly forest companion who'd rather follow you home than fight you. Up to three can bond with you at a time. Each one teaches you something.A forest that breathes
- Procedural seasons rotate across 28 days each.
- An eight-phase moon waxes and wanes — and rare eclipses bring out the bolder Blight.
- Pollen drifts at noon. Fireflies wake at dusk. Grass bends as you run through it.
- Six biomes, six Blight Hearts to find and cleanse.