
PRIDEBLOOD -Born of Claws-
وضعیت
بهزودیقیمت هنوز در استیم اعلام نشده
A living world of 1,400 monsters. Breed, raise, and battle your way to the top among 99 rival owners across four continents. Battles run themselves — your edge is bloodlines, matchups, and generational strategy.
Prideblood: Born of Claws — A Monster Breeding & Auto-Battle Strategy Sim
A breeding-and-battling sim built on the genre's classics — but layered with a living world of four continents, blood resonance, and four-way affinity that rewards long-term thinking. Slow-burn strategy at its core.

How It Plays
You run a small facility. Raise a single monster, send it through the 48-week schedule of battles across the four continents.
Combat is fully automatic. Your role is the long arc: who trains for what, who enters which battle, when to retire to breeding, and how to pair the next generation.
Key Features
A Living World of 1,400 Monsters
Four continents (Ramvald, Harraq, Verdara, Lanhai) host 1,400+ rival monsters that age, fight, retire, breed, and produce offspring entirely independent of your roster. You compete in living history, not against static opponents.

Four-Way Affinity & Eight Builds
Technique → Power → Speed → Intelligence → Technique. Eight build archetypes, sixteen tactical skills, modulated by terrain, weather, and lunar phase. "Who trains what, when" compounds into who wins.
Imperfect Information Raising
Potential, growth curve, and current cap are hidden by default. Your owner's Insight and Appraisal stats reveal them gradually. The "you don't know until you raise it" tension is intentional.
Blood Resonance & Vessel Unlock
5-generation pedigree composition, common ancestors, and nicking compatibility surface as "Blood Resonance" effects on offspring. Multi-generational lineage strategy that rewards experienced players.
100 Achievements
Progression, Battle, Breeding, Rearing, Economy, Discovery, Collection, Challenge — eight categories, four difficulties, all Steam-synced.
Who This Is For
Fans of monster-raising sims and pedigree management games
Players who enjoy auto-battlers' "watch and direct" pace
Players who get excited by systematic pedigree, genetics, and inheritance
Players who want a tens-to-hundreds-of-hours sim to settle into
Who This Is Not For
Players seeking twitch-reflex action
Players wanting a short, story-driven runtime
About Early Access
This game enters EA with the core 1.0 loop already complete — raising, breeding, and auto-battling are fully shipped. Expect tens of hours per playthrough across 5–10 in-game years.
Coming during Early Access:
Asynchronous Online Battles (ghost matches via Steam Leaderboards)
Expanded battle BGM variety
Balance tuning and QoL based on community feedback
System Requirements
Windows 10 or later (64-bit)
.NET 8.0 Runtime
4 GB RAM (8 GB recommended)
1 GB storage
Languages: Japanese / English (UI + text)
حداقل
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i3-6100 / AMD Ryzen 3 1200 or equivalent
- Memory: 4 GB RAM
- Graphics: Intel UHD Graphics 620 or OpenGL ES 3.0 compatible GPU
- DirectX: Version 11
- Storage: 1 GB available space
- Additional Notes: .NET 8.0 Desktop Runtime required
پیشنهادی
- Requires a 64-bit processor and operating system
- OS: Windows 11 64-bit
- Processor: Intel Core i5-8400 / AMD Ryzen 5 2600 or better
- Memory: 8 GB RAM
- Graphics: Intel Iris Xe / NVIDIA GTX 1050 / AMD RX 560 or better
- DirectX: Version 11
- Storage: 1 GB available space
- Additional Notes: .NET 8.0 Desktop Runtime / 1920x1080 display recommended
