استیم گیم
ورود

HEXHOLD: SIX FORMATIONS

Coming soonCasualIndieStrategyWindows

Hex grid, 30 waves of endless night. Build your Six Formations, summon Three Kingdoms heroes, and defend the last stronghold through deckbuilding synergy.

A crimson star fell upon Luoyang, and the world knew no more dawn. In this eternal night, you are a warlord — and your stronghold is the last light in the darkness.

⚔ Hex Grid Strategy

Command the battlefield on a hexagonal honeycomb map. Terrain, positioning, and adjacency bonuses create strategic depth far beyond traditional grid-based tower defense. Procedurally generated maps ensure every run demands fresh tactical thinking.

🃏 Deckbuilding with Synergy

True power comes not from stacking numbers, but from mechanisms that create qualitative transformation:

  • Projectile Build — Portal loops, double tiles, absorber bursts — screen-filling bullet hell

  • Melee Build — Chain attacks, sword qi projection, qi bursts — infinite blade works

  • Spell Build — Frost + Fire + Lightning + Poison — elemental resonance storms

  • Control Build — Slow, Freeze, Petrify, Time Stop — enemies never reach the stronghold

  • Economy Build — Invest early, explode late — resource supremacy

🏯 24 Attack Buildings · Card Merge Upgrades

  • Projectile: Arrow Tower, Crossbow, Catapult, Musket Tower, Shotgun Tower...

  • Spell: Fire Tower, Frost Tower, Lightning Tower, Poison Tower, Chain Lightning...

  • Melee: Blade Barracks, Spear Barracks, Whirlwind Barracks, Axe Barracks...

  • Trap: Spike Trap, Fire Pit, Minefield, Net Trap...

  • Summon: Skeleton Tower...

Merge two identical cards to upgrade: Common → Rare → Fine → Epic. Each tier unlocks new abilities that transform your buildings!

🦸 12 Three Kingdoms Heroes

  • Zhao Yun — Projectile enhancer, "Seven In, Seven Out" doubles attack speed

  • Guan Yu — Melee powerhouse, "Slay Hua Xiong" area burst

  • Zhang Fei — AoE burst, "Block the Bridge" creates terrain

  • Zhuge Liang — Special card master, "Eight Formations" global trigger

  • Lü Bu — Extreme attacker, 8 building slots + "Unmatched" burst

  • Diao Chan — Debuff controller, "Moonlight Dance" charm & stun

  • Mi Zhu — Economy developer, shop discounts + output boosts

  • Hua Tuo — Sustain healer, buy with health + resurrection

  • Zhou Yu — Spell burst, "Chibi Flames" fire wall

  • Cao Cao — Balanced all-rounder, "Hold the Emperor" gold burst

  • Sun Shangxiang — Rapid fire, "Arrow Barrage" triple shots

  • Huang Zhong — Precision sniper, "Dingjun Slash" true damage

Each hero has a unique passive skill, active skill, and 5 exclusive cards that redefine your build!

👹 60+ Enemy Types · 30 Waves

From Yellow Turban mobs to Xiliang Iron Cavalry, from Nanman War Elephants to Ghost Armies — 30 waves of escalating threats. 5 legendary bosses guard key waves:

  • Wave 10 — Zhang Jiao, the Grand Teacher

  • Wave 15 — Zhang Bao & Zhang Liang

  • Wave 20 — Lü Bu, the God of War

  • Wave 25 — Dong Zhuo, the Tyrant

  • Wave 30 — Dong Zhuo Awakened, the Demon King

12 enemy traits + 10 affixes create infinite combinations!

📈 5 Difficulty Levels · Endless Mode

  • Casual (10 waves) — Beginner friendly

  • Normal (15 waves) — Learn the mechanics

  • Hard (20 waves) — Standard experience

  • Nightmare (25 waves) — Enemies gain random traits

  • Hell (30 waves) — Ultimate challenge

Unlock Endless Mode after clearing any difficulty — exponentially scaling enemies test your limits!

✨ More Features

  • 60+ functional cards: Resource, Amplify, Debuff, Special, Enhancement

  • 6 terrain types: Plains, Hills, Mountains, Rivers, Forests, Lakes

  • Wilderness system: Risk-reward decisions

  • Shop system: Buy, refresh, upgrade — strategic economy

  • 85+ achievements: Clear, Kill, Build, Collect, Challenge, Hidden

  • 23 languages supported

⚙ Core Mechanics

  • Key Rule: Enemies only move toward your stronghold — they never attack buildings. Place defenses boldly!

  • Two-Phase Loop: Deploy phase (no time limit) → Battle phase (auto-attack + hero skills)

  • Session Length: 45-90 minutes per run