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Further From Me

Coming soonAdventureIndieWindows

When you return to the village you once called home, no one is left. Search for your family in this atmospheric first-person narrative puzzle game, uncover long-buried truths, and confront the person you’ve been running from all along.

ABOUT THIS GAME

After some time away, Robert returns to the isolated village he once called home in search of his family. But the streets stand empty, the doors remain open, and the silence that fills the town seems to hide something far deeper than simple abandonment. As you explore the place that shaped him, fragmented memories, old wounds, and buried truths begin to resurface… forcing Robert to confront not only what happened to those he loved, but who he truly was.

Explore a dense, carefully crafted village in this atmospheric first-person narrative puzzle experience. Solve environmental puzzles, wield a hand lamp capable of revealing what the world chooses to hide, and piece together the events of the past through abandoned spaces and forgotten objects. Every discovery brings you closer to the truth… whether you are ready for it or not.

FEATURES

A village frozen in silence

Explore an abandoned rural settlement shaped by dense forests, narrow stone streets, forgotten homes, and a haunting atmosphere brought to life in Unreal Engine 5.

Light reveals what memory hides

Use Robert’s hand lamp to uncover hidden objects, altered realities, and clues invisible to the naked eye, transforming exploration, storytelling, and puzzle-solving.

A story about identity, loss, and acceptance

Uncover a deeply personal narrative where every discovery recontextualizes the village, its people, and Robert himself.

Meaningful puzzles woven into the world

Unlock doors, reconstruct forgotten events, and solve immersive puzzles designed as natural extensions of the environment and narrative.

ABOUT THE DEVELOPER

Hi, I’m Álvaro García, an independent game developer driven by emotional storytelling, cinematic experiences, and deeply human themes.

Further From Me is my first released game, and the beginning of a journey to create experiences that stay with players long after the credits roll.