Age of New Worlds
Age of New Worlds is a turn-based 4X strategy game where every empire begins with a settler, a fog-covered map, and a handful of hard choices.
Age of New Worlds is a turn-based 4X strategy game where every empire begins with a settler, a fog-covered map, and a handful of hard choices.
Scout new lands, found cities, improve terrain, shape research, train armies, and decide when to expand peacefully or fight for control. Matches unfold on readable hex maps with city growth, production queues, resources, fog of war, AI opponents, and victory pressure that keeps the map tense until the end.
Key features
Turn-based 4X strategy on hex maps
Single-player against AI, local hot-seat play and multiplayer
City founding, growth, buildings, production, workers, and resources
Research tree with technologies that unlock units, improvements, and infrastructure
Land, naval, siege, modern, and recon unit roles
Multiple victory pressures: conquest, territorial domination, score fallback, and world artifacts
Localized interface in English, Polish, German, Spanish, and Dutch
This build is focused on core strategy systems and match flow. Online multiplayer infrastructure is under active development.