Stick Wars: The Laneborn

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Strategic lane-push 2D: champion spawn, upgrade and rotation on TOP/MID/BOT. Take on the Minotaur in single player. Active playtest, your feedback matters.

Stick Wars: The Laneborn is a 2D strategy game where you don't micromanage every unit: you make macro decisions that win or lose the match: when to spend gold, which lane to reinforce, when to upgrade, and how to use your champion.

Three lanes, one objective
TOP, MID, and BOT clash in real time. Minions, towers, and enemy waves advance automatically while you build numbers and crack their defenses.

Economy and deployment
Earn gold over time and from kills. Deploy Soldiers, Archers, and Commanders on the lanes you choose, balancing cooldowns and costs, every call matters.

Your champion: the Warlock
Summon Wraiths, harvest souls from the fallen, and raise skeleton warriors and archers. Rotate lanes at the right moment to save a losing push.

The enemy boss: the Minotaur
Face an enemy champion that levels up, analyzes lanes, and unlocks deadlier abilities as the fight escalates.

In-match progression
Kills, XP, and level-ups for units and structures. Enemy towers and bases grow stronger over time: keep up or fall behind.

Features

  • 2D lane-push strategy inspired by MOBAs, with a stylized stickman look

  • 3 lanes with towers, auto-minions, and enemy waves

  • Playable champion with summons and lane rotation

  • Enemy boss champion with scaling AI and abilities

  • Gold, spawning, upgrades, and leveling systems

  • Single player vs AI

  • Italian and English UI

Playtest
This is an early access-style playtest build. Feedback on balance, UI clarity, and fun is welcome, your input shapes the full release.