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Daybots is a co-op colony builder and tower defense game: grow a colony, automate its industry, and hold out against solar-powered robots that freeze when night falls. Command from above or step into any colonist in first person, solo or with up to three friends.

Daybots is a cooperative colony builder where every colonist is someone you can become. Grow a

colony from felled trees to rail lines, and defend it against robots powered by the sun. By day

they attack. At night they freeze, and your engineers go out to take them apart for scrap.

Command from above, or step into any colonist and play in first person. Play alone, online with

up to three friends, or split-screen on one machine.

## A colony that runs itself, until you step in

Colonists take jobs from a shared job board: hauling, building, harvesting, manning towers. Every

job trains them as an Engineer, Gunner or Harvester, and their clothing changes color as they

level, so you can spot a veteran from across the map. Work long enough and a colonist earns a name.

## Day is for defense, night is for salvage

Waves arrive at dawn and grow every day. Shooting a robot burns its scrap; dismantling one by hand

keeps all of it. So night salvage pays best, as long as no light wakes the robot under your

engineer's hands.

## Take the wheel of anyone

Drop into any colonist in first person. Chop, haul, build where you look, or take a tower seat and

fire by hand past the tower's own range. Let go, and the colonist goes back to work.

## From logs to rail lines

Wood, stone and ore become lumber, metal and ammunition. Robot scrap refines into metal and rare

Solite for advanced buildings. Rail lines and conveyor belts move goods so your colonists don't

have to.

## Features

- Co-op for up to four players: Steam invites, LAN, or split-screen

- Houses, food and a growing population; colonists grow up and grow old

- Food from apple orchards and the animals your towers hunt; a well-fed colony works faster

- Walls, towers and factories that upgrade in place

- Stone, metal and manufactured ammunition, each hitting harder than the last

- Procedural voxel worlds that wrap east to west, with seeds you can type as numbers or words

- A colony flag of your own design, flown on every Hub

- A ready-made tutorial colony

- Full controller support, including Steam's on-screen keyboard

- Autosave and manual saves, plus an optional daily pause that suggests a break