
Possess pilgrims and spend their offerings in this incremental shrine defence. Grow the crowd, light the candles, stack the cards. Then hold the plaza when the sun goes down and something walks in from the ruins.
Possess the pilgrims who wander up to your shrine, walk them to the altar, and spend what they leave behind on more of everything. Grow the crowd by day. Hold the plaza by night. The offerings you gathered before dusk are the only thing standing between the dark and your flame.
TAKE A BODY, TAKE AN OFFERING
Slip into any visitor on the road and steer them to the altar. Chain deliveries without a break to build a streak, and watch the pyre climb as the crowd feeds it. Every coin, relic and memory they leave is Essence.
BUILD THE SHRINE
Spend Essence across five cards that reshape the plaza as they level: more visitors, richer offerings, a longer streak, a slower fade, a heavier one. Light the candle rack to pull people off the road faster. Set the shelf to ask for relics and every relic delivered pays 60% more.
HOLD THE NIGHT
At dusk the colour drains out of the world and things start walking in from the rubble. Choose one rite for the whole run and live with it: a bolt, a mortar that lobs on a real arc, a lance that punches through bodies, a scattering charge. Take a card between every wave and stack poison that spreads from the dead, ground that burns, shots that bounce.
KEEP WHAT YOU LEARN
Survive a night and earn a point for the Vigil, a four-armed tree that never resets. Six keystones on it change how the game is played rather than adding another percent. Lose a night and the flame dims, taking a tenth of everything you hold with it.
FEATURES
A day loop that builds and a night loop that fights.
Four rites, thirty-odd night cards, and a draft between every wave
A permanent Vigil tree with six run-changing keystones
Hand-painted low-poly, lit like a votive candle.
Single-player, offline, no microtransactions
حداقل
- OS: Windows 10 64-bit
- Processor: Dual core, 2.5 GHz
- Memory: 4096 MB RAM
- Graphics: Direct3D 12 capable GPU: GeForce GTX 750 Ti, Radeon R7 260X, or Intel UHD 630
- DirectX: Version 12
- Storage: 1024 MB available space
- Additional Notes: Requires a 64-bit processor and operating system. Minimum resolution 1280x720.
پیشنهادی
- OS: Windows 11 64-bit
- Processor: Quad core, 3.0 GHz
- Memory: 8192 MB RAM
- Graphics: GeForce GTX 1650 or Radeon RX 570
- DirectX: Version 12
- Storage: 1024 MB available space
- Additional Notes: 1920x1080 resolution or higher
