OVERPAINT

وضعیت

به‌زودیقیمت هنوز در استیم اعلام نشده

Five minutes. Friendship over. Two to four players stand back to back and paint the same masterpiece. In Sabotage Time, walk over and throw paint at a friend's canvas. In the final Repair Time nobody can sabotage any more — just paint. When the sun goes down, it's over. Real masterpieces.

Five minutes. Friendship over.

A nice afternoon in the square, painting with your friends.
Then the urge takes you, and you overpaint your friend's canvas.
Your friend sees it, and does the same to someone else. That someone paints back.
The square is a battlefield now.

Two to four players stand back to back, each painting the same masterpiece on their own canvas. Whoever gets closest to the painting wins.

Turn around, and there's your friend's painting

When Sabotage Time comes, everyone leaves their seat. Walk over to a friend's canvas and throw paint at it. Until it ends, not a single brushstroke goes on anyone's painting. If someone walks up to your canvas, grab them and push them away.

In the end, just paint

In the final Repair Time, nobody can sabotage any more. Paint over the damage and see how much you can win back.
When the sun goes down, the match is over.

Real masterpieces

Public-domain paintings everyone has seen before. Now you are the one holding the brush. Matches use anime-style versions of the paintings, and you can pick the originals in Room Match and Studio.

Two ways to play

  • Versus Random Match with strangers or Room Match with friends, 2 to 4 players. Playable solo, too.
  • Studio No clock, no ranking, no sabotage. Just paint.

Streaming and Video Content

You're welcome to stream and make videos of this game.
  • Live streams, recorded videos, clips, and Shorts are all fine to publish.
  • You may monetize your content — ad revenue, channel memberships, Super Chats, tips, and similar features are all allowed.
  • No permission or notice is required, before or after. There are no spoiler restrictions.
  • This applies to individual creators, companies, and talent-agency members alike.
Please don't redistribute or sell the game's assets (images, audio, etc.) on their own, separately from covering the game.