GroundHog Simulator
A stealth-heist game where you play Snoot the groundhog, sneaking across three farms to steal vegetables, dig escape tunnels, and pull off a decoy-filled heist for the legendary grand pumpkin — all while dodging the farmer, his guard dog, and his tractor.
You're Snoot — a groundhog with a plan, three farms to rob, and a farmer who does not want you eating his vegetables.
Groundhog Heist is a top-down stealth game about stealing your way across three increasingly dangerous farms. Every farm is a puzzle of routes, cover, and timing: sneak through the Outer Ridge, work your way into the cultivated Farmland, and push into the Homestead itself, where the farmer, his guard dog, and his tractor are all actively hunting for you.
Steal, sabotage, and disappear
Vegetable beds are scattered across each farm, but not all of them are worth the same risk — hidden among the ordinary crops are rare power veggies (carrots, peppers, and potatoes) tucked out of sight beside cover, worth going out of your way for if you can reach them without being spotted.
Digging is your escape hatch. Carve tunnels in any of six directions and use them to duck underground, cut across the map, and vanish before the farmer or his dog can catch up. Sabotage the farm's sprinklers to create a distraction, flood a path, or throw off a chase entirely.
You're not the only thing that can move
The farmer doesn't just react — he patrols, investigates disturbances, and gives chase the moment he spots you in the open, and he'll stop to repair anything you sabotage. His guard dog hunts by smell and sound, not sight, so staying downwind and quiet matters as much as staying hidden. And the farmer's tractor sweeps the fields on its own patrol route — get caught in front of it and the chase is no longer on your terms.
The final heist: the grand pumpkin
The third farm changes the game. Somewhere behind one of three padlocked greenhouses sits the grand pumpkin — the biggest score in the game — but the other two greenhouses hide decoys, and two more decoy pumpkins are scattered elsewhere across the farm for good measure. Keys are hidden around the map, but some of them are fakes. There's no clue pointing you to the real greenhouse: figuring out where to commit is entirely on you.
What you get
Three hand-built farms — Outer Ridge, Farmland, and Homestead zones — each with its own layout, sight lines, and escalating risk
A farmer AI that patrols, investigates, chases, and repairs what you sabotage
A guard dog that tracks you by smell and sound
Six-directional tunnel digging as your core evasion tool
Sprinkler sabotage and water-based puzzle mechanics
Hidden power veggies worth the extra risk to reach
A climactic decoy-and-key heist for the grand pumpkin, with no hand-holding on which greenhouse is real