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I Can't See You

Coming soonActionIndieEarly AccessWindows

The lights go out and everyone hunts everyone. A multiplayer shooter played by ear: every footstep, shot and word gives you away. Fake your position with a tape recorder, eavesdrop with walkie talkies and blind rivals with flashbangs in matches for up to 8 players.

I Can't See You is an online multiplayer shooter for 2 to 8 players, fought in total darkness. You can't see the others, but you can hear them, and they can hear you. Every step, every reload, every shot and every word out loud tells someone exactly where you are.

Voice chat comes out of your character, so the people near you hear you and the people far away don't. Stay quiet, listen hard, and shoot at the noise. Or make a noise on purpose and wait for someone to come looking.



• Pistol: unlimited ammo, but every reload makes a sound.

• Flash Light: see what's in front of you and show everyone where you are. The battery won't last forever.

• Flashbang: blinds anyone looking at it and lights up the whole area for a moment, including you.

• Tape Recorder: record your footsteps, gunfire and voice, then throw it. It plays the tape on a loop from wherever it lands. Set a trap, fake a fight, or just talk to yourself in the dark.

• Walkie Talkie: 20 channels. Anything said into a radio plays out of every other radio on that channel, wherever it is. Throw one at a rival and it sticks to them, and now you can hear everything they say.

• Dummy: drop a copy of your own body where you're looking. In the dark it reads as a dead player, and whoever shoots it spends a bullet, a moment, and the secret of where they're standing. One hit and it bursts into dust.

The host sets up every match:
• Lives per player and number of rounds
• Solo, or teams picked by the host or at random
• Same stage every round, or rotate through them
• Automatic respawn, or respawn when you're ready
• Magazine size, and how many flashbangs, tape recorders and walkie talkies everyone carries
• Flash light battery, from a few seconds to infinite

• Online matches for 2 to 8 players through Steam lobbies
• Five stages: Office, Neighborhood, Forest, Old Town and Castle
• Proximity voice chat as part of the gameplay
• Climb and mantle over obstacles to reach new angles
• Dead players ride along with the living and can flip between them to watch the rest of the round