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TIP or RIP

December 2026ActionCasualIndieWindows

TIP or RIP is a fast-paced action roguelike where you serve hungry monsters before they lose patience and eat you. Dash between tables, throw food, build ridiculous serving abilities, survive three increasingly dangerous restaurants, and feed the final mega-boss.

Serve fast. Get stronger. Don’t become the main course.

TIP or RIP is an action roguelike where you play as the only waiter in a restaurant full of hungry monsters.

Grab dishes, race between tables, throw food across the room and keep every customer fed. Serve enough orders to level up and build increasingly ridiculous abilities that turn a struggling waiter into a food-delivering machine.

But monsters don't wait forever.

Miss an order and your customers won't just leave a bad review. They can throw things at you, slap you around, cover the floor in hazards or simply decide that you look better than what’s on the menu.

Build your waiter

Every run gives you new upgrades, relics and combinations.

Carry more dishes. Dash through tables while automatically serving customers. Ricochet plates between hungry monsters. Surround yourself with flying food. Turn dropped meals into automatic deliveries.

Combine upgrades and discover powerful builds that completely change how you serve the restaurant.

Every monster is a problem to solve

Customers have different appetites, personalities and behaviors.

Some are impatient. Some order huge meals. Some create hazards when they get angry. Others change their order or demand several dishes at once.

The longer they wait, the more dangerous the restaurant becomes.

Survive the full shift

A full run takes you through three increasingly dangerous restaurants.

Spend around 10 minutes surviving each location, defeat its boss and move to the next area while keeping your build.

Each restaurant introduces a new layout, visual theme, enemies and challenges.

Reach the third location and face the final mega-customer.

Feed it before it feeds on you.

Features

  • Fast action roguelike gameplay built around serving monsters

  • Random upgrades, relics and powerful build synergies

  • Throw food, dash between tables and chain deliveries

  • Monster customers with different orders, traits and attacks

  • Three distinct restaurant locations in one full run

  • Boss customers and a final mega-boss

  • Slapstick punishments and unique ways to get eaten

  • Permanent progression and unlocks between runs

  • Cute-dark visuals with chaotic monster comedy