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First day at the factory: extract pixels, sort them, sell them. Then let the machines take over, until the factory runs itself. A blend of clicker, incremental gameplay, and pixel art… with a touch of mystery: where do all those pixels go?

One click, one pixel.
The machines then take over: sorting, launching, transporting, and selling your pixels for the best price in the factory.



Start small and grow big, until you're drooling like Didier at the sight of those thousands of pixels.