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Eden Lumina

To be announcedActionAdventureIndieWindows

Eden Lumina is a hand-drawn 2D metroidvania. Milo has just a yo-yo, and a whole world ahead of him: vast, full of hostile creatures and unlikely friends, its history carved in stone in a language nobody can read anymore.

Set out across a vast, forgotten world

Eden Lumina is a hand-drawn 2D metroidvania set in a world far larger than anyone living in it remembers. From the woods of Antulash to the red, industrial reaches of Opra, every region has a name of its own, a people of its own, and a past carved into its stones in Menalish, a language nobody can read anymore. Forests give way to ruins, ruins to caverns, caverns to cities, and to places stranger than any of them. Whatever happened here, the stones remember it, even if the people have forgotten.

Everything runs on the yo-yo

Milo carries no sword. He carries a yo-yo, and it is enough. In his hands it cracks like a whip against anything that gets too close, hooks onto ledges no jump could reach, and hauls him across chasms in a single throw. The further he goes, the more it can do, until every dead end starts to look like a door..

What you'll find

  • A world drawn entirely by hand: every character, creature, prop and background, drawn and animated one by one

  • 20+ bosses, and more waiting off the beaten path

  • Perks that reshape how Milo fights and moves

  • Towns, merchants and people to talk to along the whole journey

  • Ancient statues, relics and writings in Menalish, and a history to piece together from them

  • A full original score, composed for every corner of the game

  • 25+ hours of gameplay

Made by two people

Eden Lumina is the work of a two-person team in Italy. It is a big game for a small team, and it is getting every bit of the attention it deserves.