Fangrush
Three wolves hunt a flock of fifteen AI sheep on a small point board. Step in, leap over an empty point to capture, and chain up to five captures in one turn. Eat eight sheep to clear the hunt - if the flock blocks all three wolves, you lose. 24 seasonal hunts, puzzles, and fantasy terrain.
Three wolves. Fifteen sheep. One board.
Fangrush is a turn-based, asymmetric strategy board game. You command three wolves; the computer moves the flock.
How it plays
1. Step a wolf to an adjacent empty point.
2. Leap-capture: when wolf, empty point and sheep line up, jump the gap and land on the sheep - similar to a checkers jump.
3. Chain up to five captures in one turn, or stop early.
Eat eight sheep on a campaign board to clear it. Lose when the flock blocks all three wolves.
Every capture costs position
A long chain looks free until you land where the flock wants you. The sheep never capture, but they crowd exits, and one greedy jump can strand a wolf for the rest of the hunt.
Content
- 24 seasonal campaign hunts on the 6x6 point board
- Extra hunts with larger flocks - up to twenty sheep and higher capture targets
- Puzzle challenges with fixed positions and explicit goals
- Play the flock instead of the wolves, against several AI strengths
- Free play for open practice on supported boards
Fantasy hunts
The same hunt rules on new ground: mire zones, safe zones, and board shapes beyond the square grid. Captures can leap across mire, but a piece that steps in is stuck for the rest of the hunt while still blocking the point. A sheep inside a safe zone cannot be captured.
Who it's for
Players who want short tactical matches with rules they can learn in a minute and positions they keep thinking about. Single-player and offline; progress is saved on your device, no account needed.