Not a flat world

کژوالمستقلاستراتژیTo be announcedWindows · macOS

وضعیت

به‌زودیقیمت هنوز در استیم اعلام نشده

A cozy tile-placing puzzle on planets of every shape. Match edges, grow forests and farms, and wrap a whole little world around a cube, a star or many other topologies.

Who said worlds have to be flat? Or even round?

Not A Flat World is a relaxing tile-placement puzzle where every level is a planet shaped like a polyhedron. Wrap fields, forests and rivers around a cube, a dodecahedron, a star, or a world with a hole right through the middle.

Place, rotate, match. Draw tiles from your stack, turn them to fit, and set them down on the planet's faces. Edges that match (grass to grass, river to river, rail to rail) glow and score points. Plan ahead, because the shape of the planet bends every connection around the corner.

A tiny world that comes alive. Farms grow crops, ponds ripple and fill with fish, lighthouses watch the shore, volcanoes smoulder, and clouds drift past. Coral, sea anemones and seagrass fill the waters, while roads, railways and mountain ridges stretch across the land.

Play at your own pace. No timers, no pressure. Undo a move or skip a tile when you need to, toggle the ambient light, and spin the camera around your planet to admire what you have built.

Features

  • Dozens of planet shapes, from simple cubes and octahedra to stellated stars and toroidal donut worlds

  • Hexagon, pentagon, square and triangle tiles, depending on the planet

  • 18 edge types to connect: grass, farm, forest, river, water, desert, houses, roads, rail, mountains, cliffs, rocks, lava, walls, coral, sea anemones and sea grass

  • Seasonal colour palettes, from spring greens to snowy winter

  • Hand-built shaders for water, foam, clouds and soft depth-of-field

  • Undo and skip, so a bad draw never ruins a world

  • Short tutorial that teaches everything in a minute