C.O.A.L Division
وضعیت
بهزودیقیمت هنوز در استیم اعلام نشده

Demoted to the Bureau that delivers presents to things that made the Nice List. Investigate haunted houses, identify what's hunting you, and craft the right gift before it decides otherwise. 1–4 player co-op horror-comedy

Somewhere in the North Pole's org chart, below the toy factory, below the reindeer stables, below the mailroom that handles complaint letters from parents, there's a department nobody wants to work in: the Restitution & Gifting Bureau, C.O.A.L. Division.
Its job is simple, on paper. Certain entities, the kind with claws, ritual circles, or an unfortunate history involving water, have technically qualified for the Nice List. Someone has to deliver their presents. That someone is you.
C.O.A.L. Division is a 1–4 player co-op horror-comedy investigation game. You play a very small elf in a very large, very haunted house, tasked with figuring out exactly what's stalking the halls before it catches you standing still.
Investigate like your shift depends on it.
Search the house for clues, scorch marks, warped floorboards, locked cases with something missing, and use Bureau-issued gadgets to narrow down what you're actually dealing with. Nothing hands you the answer. You'll be cross-referencing your findings against the Elf Field Handbook, a document written by someone even more exhausted by this job than you are.
Small elf, big house.
You're scaled to the environment, not the other way around. Furniture becomes terrain. The gap between a desk and a chair is a jump you have to commit to. And if you miss it, the noise you make doesn't go unnoticed.
The house is not empty.
Every sound you make, every second you spend somewhere you shouldn't be, brings you closer to its attention. What starts as background footsteps can become considerably more personal.
Get the gift right. Or don't.
Once you've worked out what it is, and what it actually wants, it's time to build the present,pulled together from a shelf of surplus junk, off-brand ingredients, and whatever the Bureau couldn't be bothered to organize properly. Get it right, and the case closes. Get it wrong, and you learn firsthand why the Nice List isn't the same thing as harmless.
Key Features
Co-op investigation for 1–4 players : split up, compare notes, and hope somebody was paying attention when it mattered.
Deduction-driven gameplay : identify entities through physical evidence and gadget readings, not guesswork.
A living reference document : the Elf Field Handbook, an in-universe guide players actually have to use.
Elf-scale traversal : navigate human-sized environments using the furniture itself as your level design.
A tension system that remembers what you did : noise, proximity, and time all feed into how much danger you're actually in.
A crafting system built on deduction, not menus : the right gift only exists if you actually solved the case.
حداقل
- OS: Windows 10
- Processor: Core i5 6600
- Memory: 8 GB RAM
- Graphics: GTX 970
- DirectX: Version 10
- Network: Broadband Internet connection
- Storage: 10 GB available space
پیشنهادی
- OS: Windows 11
- Processor: Intel Core i7 8700
- Memory: 8 GB RAM
- Graphics: GTX 1070
- DirectX: Version 12
- Network: Broadband Internet connection
- Storage: 10 GB available space
