
Dots are coming. Build a maze of barriers, mount lasers, flamers, missiles and cannons, and stop an ever-growing horde before it reaches the End. Play solo, co-op or PvP — or design your own maps in the built-in editor.
Stop the dots. Build the maze. See how far you can get.
DOT: KillBox TD is a fast, minimalist tower defense game about controlling the path. Every wave, a horde of dots marches from the Start, through numbered checkpoints, to the End. Reach it and you lose a life. Your job: shape the route with barriers and turn it into a killbox.
Build the maze
Barriers snap to a tight grid and block on their own — what you place is exactly what's solid.
Force long detours, funnel the horde into chokepoints, wrap turrets in walls. (You can't seal the path completely — dots always need a way through.)
Every dot must visit every checkpoint, in order. No shortcuts, no skipping.
Bonus pads buff any turret placed on them; teleport pads warp dots across the board.
Six turrets, each with a job
Machine Gun — cheap and reliable, with a chance to punch through.
Laser — a beam that cuts through a whole line of dots.
Missile — splash damage for clumped hordes.
Flamer — a burning cone that keeps damaging after dots leave it.
Freeze — slows everything in range and can root dots in place.
Cannon — slow, heavy, and aimed by you. One shell hits a deep column.
Your turrets, your rules
Every gun can run on Auto (Closest / First / Last targeting) or Manual — point it yourself and lock a lane down.
Upgrade range, damage, fire rate and more. Costs scale, so spreading out beats stacking one turret.
Modes
Classic — one tight lane, pure maze-and-turret focus.
Big Area — a huge single-player battlefield with far more rocks and room to build.
Co-op — four parallel boards, same map, everyone defends their own.
PvP — reversed paths and send dots at your opponents.
Shared Co-op — one big board, shared lives, split income.
Creative — a full map editor: place Start/End, checkpoints, bonus and teleport pads, rocks; mirror tools; save, load and test your levels.
Endless waves, real leaderboards
Waves scale without limit — health climbs every round while the horde grows. See how deep your build can go, with a separate leaderboard for each mode.
Built for your screen
Widescreen and resizable, with a scalable board and movable side columns.
حداقل
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Dual-core 2.0 GHz
- Memory: 4096 MB RAM
- Graphics: OpenGL 3.3-capable GPU (integrated graphics OK)
- Storage: 300 MB available space
پیشنهادی
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Quad-core
- Memory: 8192 MB RAM
- Graphics: Any discrete GPU
- Storage: 300 MB available space

