Tiny RTS

Tiny RTS is a fantasy real-time strategy game in pixel art. Lead Humans, Orcs or Elves from village to castle, clear monster camps for relics, raise heroes, cast spells and storm enemy walls with rams and catapults. Play online with friends, in ranked 1v1 or against the computer.
Tiny RTS is a real-time strategy game in crisp pixel art, made for quick online matches. Gather resources, grow your village into a castle town, advance through three ages and send your army against friends, strangers or computer opponents.
Three peoples, three ways to play
Humans build a bit of everything. When they reach the Town Age they pick one of four cultures: Egyptian, Greek, Japanese or Norse. Each culture has three mythic creatures and a hero of its own: the Pharaoh, the Strategos, the Shogun or the Jarl.
Orcs send goblins that take up only half a housing slot, plunder resources from their kills and fly into a bloodlust. Their War Chief rises through five levels, and three hero classes fight for them in the pit.
Elves grow their food and their walls, move through their forests and call magic down from their spell towers.
Magic and heroes
Starfall, moonlight and grasping roots from the elven Moonspire, the War Chief's battle cry, the Jarl's thunder: every people fights with heroes and abilities of its own. Give your hero relics and it grows stronger with every one.
Monster camps and relics
Neutral camps are scattered across the map. Bandits, giant spiders, gnolls and wisps wait at the edges, werewolves, harpies, gargoyles and skeletons further in, and dragons, hydras, stone golems and liches at the heart of the map. Clear them for gold, mana and relics (50 of them) and equip your hero. Relics wear out in battle, so choose your fights.
Watch your village grow
Chop wood, quarry stone, farm, fish, hunt, mine gold and draw mana from crystals. Trade at the market, research more than 150 technologies and advance from the Village Age through the Town Age to the Castle Age.
Battles and sieges
Swords beat bows, bows beat spears, spears stop riders. Protect your town with palisades, stone walls, gates and towers, then break the enemy's with rams, catapults and ballistae. Hills give your archers and towers extra reach.
Islands and ships
Nine map types: Lakeland, Deep Forest, Steppe, Highlands, Gold Rush, River, Coast, Inland Sea and Islands, in four sizes up to Gigantic. Fishing boats feed your people, transports carry your army across the water and warships rule the sea.
Online with friends or against the computer

Lobbies for up to four players, with teams and computer opponents from Easy to Brutal, each with a personality of its own. They play fair: computer opponents only see what their units see.
Ranked 1v1 with a separate rating for each people, monthly seasons and a leaderboard.
Profiles with 120 achievements and titles to earn, a friends list and Steam invites.
Optional trash talk: choose how much the computer opponents chat and taunt (Off, Light, Normal or Hard). A chat filter is on by default.
Features
3 peoples, 4 human cultures, 3 ages
169 technologies and a full tech tree
9 map types in 4 sizes, hills with a high-ground bonus
Monster camps in three tiers: 12 kinds of monsters and 50 relics
Fishing boats, transports and warships
Walls, gates, towers and siege weapons
Computer opponents in four strengths
Ranked 1v1, seasons, leaderboard, 120 achievements
Customizable hotkeys, match statistics with graphs, pause and surrender
An internet connection is required: every match runs on our servers.