
Last Chance Hurling
وضعیت
بهزودیقیمت هنوز در استیم اعلام نشده
Hurling with the swing in your hands. Load the stick, drive through the ball, and take whatever strike the defender leaves you: a full swing with time, a jabbed snap under pressure. Fifteen a side, fast and readable. Then let the video review decide whether it was a point.
YOU NEVER GET THE SWING YOU WANT.
Last Chance Hurling is built around the one thing every hurler knows: the strike you get is the strike the defender allows. With space, load the stick and drive — it goes long and it goes where you aimed. With a back on your shoulder you get a short, snapped, hurried thing that trades distance for getting it away at all. Same stick, same input, completely different ball.
THE SWING IS ON THE STICK
Pull back to load, drive through to strike. How far you loaded and which way your body was facing decide where it goes — with the run, across your body, or turning back into trouble. There is no power button.
LET THE REVIEW DECIDE
Every shot that reaches the posts is replayed in slow motion, the flight drawn as a line on the pitch, and adjudicated on the ticker: how far inside the post, how far over the bar, how far out you struck it. The replay uses the same rule the match scored with — it can tell you that you deserved it, and it can tell you that you did not.
FIFTEEN A SIDE
Full teams, jerseys 1 to 15, every man with a position and a job. Backs mark their man goal-side, midfield contests the puckout, the inside forwards hold for the break. 56 teams, each with a first and a change kit. A seven-a-side match is there when you want a short one.
HALF TIME IS A COACH'S TABLE
Stop at the break and look at your own match: every shot drawn as an arc from where it was struck to the point it crossed the posts, a shooting grid by distance and by side, and the pitch coloured by the territory you actually owned. Your match, not a stock graphic.
حداقل
- Requires a 64-bit processor and operating system
- OS: Windows 10 64-bit
- Processor: Intel Core i5-6600K / AMD Ryzen 5 1600 (x86_64, SSE4.2, 4 cores)
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 1050 / AMD Radeon RX 460 (Vulkan 1.2 or DirectX 12)
- DirectX: Version 12
- Storage: 750 MB available space
- Sound Card: DirectX compatible
- Additional Notes: 64-bit only. Gamepad recommended. 1080p, 30+ fps on minimum. Requires a GPU with Vulkan 1.2 or DirectX 12.
پیشنهادی
- Requires a 64-bit processor and operating system
- OS: Windows 10/11 64-bit
- Processor: Intel Core i5-10400 / AMD Ryzen 5 3600
- Memory: 16 MB RAM
- Graphics: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5600 XT
- DirectX: Version 12
- Storage: 2 GB available space
- Sound Card: DirectX compatible
- Additional Notes: 1080p 60 fps. Controller recommended.
