Critters Vs. Predators

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The food chain is fighting back. Collect a squad of tiny garden critters, gear them up and send them against the foxes, snakes, hawks and cats that hunt them. A cozy, chaotic auto-battler RPG: fight on auto or call every move. No pay-to-win.

The food chain is fighting back.

Bunnies in thimble helmets. A hedgehog paladin with a pebble war hammer. A skunk whose stink cloud clears a whole battlefield. In Critters vs. Predators, the smallest animals in the garden band together against the foxes, snakes, hawks and barn cats that hunt them.

Collect your squad

- 33 critters to collect, from healers and mages to hunters, rogues, berserkers and tanks, each with their own attack and special ability.

- Earn each critter's badges to unlock it, then promote it up to five stars.

- Level them up, fill six gear slots per tier and craft better parts from the ones you find.

Fight on auto, or call every move

- Battles play themselves: watch your plan pay off.

- Or switch to manual: attack, defend, taunt with your tanks, or unleash an ability, with a timer to keep the fight moving.

- Click any enemy to focus your squad on it, and watch out: the predators call targets of their own.

Out-think the food chain

- A hedgehog up front stops a fox's pounce. A guinea pig's squeal snaps allies out of a weasel's trance. A frog's tongue yanks a stalking barn cat out of its pounce.

- Five chapters across the barnyard, the garden, the wheat field, the tool shed and the cornfield: 10 nodes each, three stages a node, on normal and hard.

- Every chapter ends with a boss: the young predator on normal, its grown-up parent on hard.

Test your squad

- The Colosseum: 20 floors of hard predator squads that reset every week, with Old Red on floor 10 and Big Grizz the bear on floor 20.

- The PvP arena: set a defence squad and climb the ranks against other players' critters.

Band together

- Join a guild, chat, and raid: the whole guild chips away at the barn cats over three days, with a prize pool of gold, badges and gear shared out by the damage each member dealt.

- Events every few days feature one critter and pay its badges.

- Try the free demo: your save carries over when you buy the game.

Fair by design

- No pay-to-win. Nothing that makes a critter stronger is for sale. Every critter can be earned by playing.