An async PvP autobattler. Build four heroes from 21 classes, draft the skills and items that change how they fight, then watch them battle other players' teams. Progress through the March, or climb the ranks on an even playing field in the Arena.
Shademarch is an async PvP autobattler where you draft heroes, skills, and items and battle it out against other players' builds.
The March: your long game. Pick four heroes, fight twelve rounds through one of five dungeons. Two heroes start and the others join as you go. Rest at the workshop, rework what you carry, and if your Health holds, push on into endless. Deeper dungeons ask you to swear vows that add significant challenges.
The Arena: a fresh start every run. Draft heroes, skills and items from an even pool, fight other players' Arena teams round after round, and climb a rated ladder.
Asynchronous PvP: the teams you fight were built by other players, and yours becomes theirs
21 classes, featuring a wide variety of archetypes such as Paladin, Witchhunter and Dark Priest; six are open at the start and the rest are earned by winning dungeons
Over 300 skills and over 600 upgrades that change how a skill plays
Seven item components that combine into 28 full items, equipped on each hero to push a build further
Real-time battles that grow from 2 v 2 to 4 v 4, fought by your heroes on their own, guided by the tactic and target you set
Health on the line: a loss costs more the deeper you are and the more of their team still stands; rests and Bold wins give some back
Bold fights: take the team one win ahead for a richer draft
Five dungeons, from Duskhold to the Abyss, each with its own endless ladder
A Training room where you set up both sides and watch skills, upgrades and items play out
نیازمندیهای سیستم
حداقل
Minimum:
Requires a 64-bit processor and operating system
OS: Windows 10 (64-bit)
Processor: Dual-core 2.0 GHz
Memory: 4 GB RAM
Graphics: GPU with Vulkan 1.0 or DirectX 12 support
Storage: 1 GB available space
Additional Notes: An internet connection lets you meet other players' Shades; offline, generated Nameless teams fill the dungeons.