Far Company

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Crew a starship with up to three friends. Fly its fighters, man its guns, board enemy ships and rob them blind, and carry each other home. Or throw each other out of the hangar. Friendly fire is on. The feed remembers who did it.

Far Company is a co-op space shooter for one to four friends: a starship, its fighters, a hangar full of bad ideas, and a run across a hostile sector to take down the hunters' flagship.

Talk to your crew on proximity voice, or over the radio when they're out of earshot (it crackles, and cuts out when they're lost in space). Every kill, rescue and accident is in the feed, with a name next to it.

Your carrier is yours to run. Someone takes the helm. Someone mans the main gun. Someone scrambles a fighter out of the hangar and goes hunting. Someone's spacewalking on the hull, and nobody's sure why.

  • Seven carriers, each with its own decks, stations and tricks, unlocked as you go.

  • Fly the fighters in its hangar, claim one, and fit it with the parts you find.

  • Plan the route on the sector map: raiders, salvage, convoys, outposts, traders. Ace hunters, named and dangerous, are waiting on some of them.

  • Don't dawdle. The hunters are always five minutes behind you.

Beam aboard their ships and take them room by room. Hack their computers (fast fingers, no luck involved), crack the vault, and loot everything that isn't bolted down. Guns drop in rarities from white to orange, and the weird ones are very weird.

Down isn't out. Get to them, get them up, or throw them over your shoulder and carry them out under fire.

Friendly fire is on. Your friends can be carried, set down gently, or thrown. Physics does the rest.

At the end of every run, the hunters' flagship. It drags your carrier in with its tractor beam. Breach it, overload its core, and get out before it goes.

  • 1–4 player online co-op (or solo), through Steam: invite friends, or join theirs.

  • Six kits: Ace, Marksman, Roboticist, Warden, Phantom and Engineer. Each makes you better at something, and makes the carrier better at it too.

  • Over 30 guns, upgrade cards in five rarities, and a new run every time.

  • Proximity and radio voice chat, emotes, ragdolls, carrying and throwing.

  • Instant replay: press F8 to save the last 20 seconds as a video.

  • 100 achievements, Steam Cloud saves, full controller support, and a native Linux build for the Steam Deck.