Convoy Inc.

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Build a freight empire on a watercolor-style map of the real world. Start in 1980, 2000 or 2030 with one truck and one driver, take jobs across 207 countries, weather storms, rivals and tired drivers, and grow a fleet where every risk is visible before you take it.

Build Your Freight Empire

Convoy Inc. is a calm, deep logistics tycoon played on a watercolor-style map of the real world. You start with a name, a logo, one truck and one driver. Where you go from there — a tidy regional haulier or a fleet that crosses continents — is up to you.

A real world to haul across

  • Found your company in any of 207 countries — thousands of real cities and road networks

  • Islands reached by ferry; real bridges and tunnels like the Øresund and the Bosphorus

  • Your reputation opens the map: home country → neighbors → continent → the world

  • Named landmarks, from Cappadocia to Mount Fuji, and city skylines that change with the era

Three eras, one company

  • Start in 1980, 2000 or 2030 — analog dials, GPS fleets or electric and hydrogen trucks

  • 22 fictional truck makers whose line-ups and prices change with the times

  • A vintage newspaper with 33 fictional headlines that move fuel prices, demand and wages

Every risk in plain sight

  • Each job shows its pay, true trip time with legal rest breaks, weather, roadworks and risk in percentages

  • Live weather on the road your truck is actually on — rain, storms, snow, blizzards, heatwaves

  • Accidents, breakdowns, rush hour, fines and cargo damage — all explained in an itemized delivery report

Your drivers are people

  • Hire from ~2,500 illustrated portraits in 28 regional sets

  • Pay, train and specialize them: Fragile, Cold Chain, Heavy Haul, Oversized, Hazardous (with ADR)

  • Real EU driving hours — and your call when the destination is only minutes away

Watch every truck live

Click a truck to see its situation illustrated by day or night, its speedometer, fuel gauge or battery, the driver's tachograph disc, the delivery clock and the state of its load.

Grow, compete, survive

  • Open branches; build garages, repair shops and driver quarters

  • Win yearly contracts and negotiate their price

  • Rival firms start price wars, go bankrupt — and can be bought out

  • Weekly bills, loans and a financial emergency that can end your company

Play it your way

  • Easy, Normal, Hard — and Ironman

  • Guided first tour, calendar and reminders, dockable windows

  • UI scaling up to 4K, rebindable shortcuts, English and Turkish

  • No microtransactions — just your company