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The DSEV-9 wanders deep space, millions of miles away from home. An alien entity breaches the hull causing a ship-wide system malfunction. With most of the crew still in cryo-sleep and only enough resources to thaw out one man, you are sent to deal with the alien menace, and their unknown agenda.

The DSEV-9 enters uncharted space, millions of miles from home. The deep space exploration vessel scans the cosmos for resources, habitable planets, and sights previously hidden to Humankind. With her small crew thawed from cryo-sleep in cycles they work together to explore the vastness of the universe, knowing they are unlikely to ever return to Earth. Suddenly a rumbling in the bowls of the ship proceed a system-wide malfunction that leaves the crew stranded in the center of nowhere! Then, heinous creatures of ungodly horrors begin to flood the corridors killing most of the crew and dragging others away for some unknown agenda. Only one man is equipped to fight this menace and save as many people as he can before all is lost!

An isometric horror experience where players take on the role of Major, a trained tactical operative defrosted before a ship-wide malfunction. Explore the vessel on your terms looting crates and corpses for weapons and ammo, while engaging with hostile alien creatures. A single-player game with only one map divided into floors that you navigate without hand-holding.

  • A vast array of weapons including: blaster, assault rifle, plasma rifle, shotgun, flamethrower, launcher, and grenades.

  • Melee weapons for when you inevitably run out of ammo.

  • Loot crates, corpses and destructible boxes.

  • Numerous alien creature types with unique animations and attacks to keep engagement fresh.

  • A large ship with functional rooms to explore at your own pace.

  • An unfolding narrative that gives the game meaning.

  • Exploding flammable tanks.

  • An atmospheric soundtrack that greatly sets the mood.

It is unlikely to expect all planned features to make an appearance in the game, however, the team is working hard to realize as many of these elements as possible. This is what we envision for the finished product, and are committed to bringing these ideas to fruition.

  • NPCs with branching dialogue that further reveal the game's story.

  • Boss fights that trap you in specific areas of the ship.

  • More enemy varieties.

  • Interactive puzzles that help you unlock new areas.

  • Professional voice acting by paid actors.

  • Cinematic scenes.