Iron Curtain Call

اکشنمستقلJan 12, 2027Windows · macOS

وضعیت

به‌زودیقیمت هنوز در استیم اعلام نشده

WW3: Third time's the charm! A fast-paced cartoon-noir FPS set in an absurd alternate 1965. Dash, grapple and parry through a wind-up robot army, turn enemies into health and ammo, and bring down theatrical bosses with an arsenal of very undiplomatic weapons.

The TV-headed Supreme Chancellor answers a telephone at a bureaucratic desk while wind-up robot soldiers queue with paperwork.
Your war is important to us. Please hold.

World War III. Third time’s the charm.

Iron Curtain Call is a fast-paced single-player FPS where a rubber-hose cartoon has been drafted into an alternate 1965. You are Corporal Punishment: a silent soldier with a very loud answer to the Directorate’s wind-up robot army. Colonel Panic is on the radio. The Supreme Chancellor is on every loudspeaker. Diplomacy has left the building.

“I’d send backup, but you are the backup.” — Colonel Panic


The Daily Rubble — Humanity ran out of soldiers. They built robots. Welcome to Rubbleton. Population: declining.

A white-gloved first-person punch sends a wind-up robot soldier tumbling through flying bolts and shattered masonry.
Keep moving. Keep punching. Side effects include survival.

Keep moving. Keep the scrap flying.

Double-jump, air-dash and grapple through arenas built for aggressive movement. Close the distance for a Knuckle Sandwich to recover health, crack open an enemy with the Can Opener for ammunition, and use the Hot Take shoulder flamethrower to feed your armor. Parry pink attacks and build toward an Encore when the crowd needs a bigger finish.

A workshop display of the Diplomat shotgun, Typewriter automatic weapon and ribbon-wrapped Care Package launcher.
Diplomacy has left the building. Strongly worded. Heavily armed.

An arsenal with terrible manners

Make your point with the Diplomat, let the Typewriter do the talking, and deliver an explosive Care Package. Discover new weapons and equipment as the campaign unfolds, from the electric Telegram to a freezing Snow Globe. Swap tools, exploit openings and turn a crowded room of tin soldiers into spare parts.

Theatrical portraits of Major Disaster, the Motherboard and Senator Filibuster framed by red curtains and factory machinery.
Meet middle management. Promoted beyond all reason.

A war that refuses to stay on script

Fight through bombed-out streets, an industrial robot factory, a broadcast tower and an election carnival where the rides are part of the problem. The campaign keeps changing the stage with ambushes, moving set pieces, secrets and larger-than-life mechanical bosses—including the Motherboard, who takes factory discipline personally.

Cartoon spectacle. Bureaucratic nightmare.

Ink-lined environments, theatrical character designs, propaganda broadcasts and a swing-noir soundscape frame a satirical war machine running on bad orders and worse slogans. Robots burst into bolts, springs and scrap as the show gets steadily more out of hand.

  • A single-player campaign with distinct chapters, checkpoints and selectable difficulty.
  • Fast first-person combat built around mobility, weapon switching and close-range resource recovery.
  • Pink-attack parries, the Encore super and equipment that expands your combat options.
  • Boss encounters, environmental hazards and action set pieces.
  • Secrets and end-of-mission grades that reward another run.