
An oddly satisfying incremental roguelike: flip coins to earn money, invest it all back into skills, upgrades, coins, and more as your fortune snowballs into the trillions! Hoard relics from encounters, get rich by midnight to get game-breaking boons, and whatever you do... do NOT anger Gregory.

Lucremachine is an incremental roguelike where you flip coins until you're filthy rich. Invest it all back into coins, skills and upgrades, "hire" Frends to click coins for you, buy relics off strange visitors and grab overpowered boons on your way to the trillions! Just make sure to get rich by midnight... or Gregory will &$!%@#% you up.

You start each run as a poor (YUCK! How could you?) fella with a single copper coin that flips for $0.10. Pick your playstyle - active, passive, cactus (we don't judge), or mixed - and build around it. If you manage to survive, the journey should take about an hour. What happens at the end? Make it past the last midnight and you'll see ;)

Every midnight you choose an overpowered boon that changes how the game works for the rest of the run. That is, if you've earned enough $$$, of course. Too poor? No problem - Gregory shall snack on one of your hearts instead. Lose all three hearts = DEATH.

Collect XP from your coins and level up to choose your next encounter on the Trek™. Load up on bizarre relics at the Trader, procure unhinged plushies at the Stitcher and clone your coins at the Cloner. There's more on the road, but spoilers are lame.



Is this gambling? No. There's no real money, no microtransactions and no loot boxes.
نیازمندیهای سیستم
حداقل
Minimum:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5-9400 / AMD Ryzen 5 3600
- Memory: 8 GB RAM
- Graphics: 3 GB VRAM, DirectX 12 (feature level 11_1) or Vulkan 1.1
- DirectX: Version 12
- Storage: 2 GB available space
پیشنهادی
Recommended:
- Requires a 64-bit processor and operating system
- OS: Windows 11
- Processor: Intel Core i5-12400 / AMD Ryzen 5 5600X
- Memory: 16 GB RAM
- Graphics: Dedicated GPU with 6 GB VRAM, DirectX 12 or Vulkan 1.1
- DirectX: Version 12
- Storage: 2 GB available space
