No Good Friends

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“It's a Blade.” Is it? Pass a face-down card across the felt, name it and look your friends in the eye. Every card ends in a verdict for someone. Collect the wrong ones and the table executes you: poison, a knife or the rope. No good friends here. 2–6 players, voice chat.

One table on a harbour quay. Up to six chairs, a glass of rum at each, a lamp over the felt. Pick a hero, sit down with your friends and lie to them out loud.

Pass the Verdict

On your turn a face-down card crosses the felt and you say what's on it. True or not is up to you. Every card ends in a verdict for someone, and verdicts here are not fines. Collect the wrong ones and the table decides how you go: poison in the rum, a knife in the back or the rope coming down. The last one alive wins.

At the table

  • 2–6 players online through Steam: invite friends or open your table to anyone. The host starts with whoever sat down.
  • Voice chat is on the moment you sit down, or push-to-talk on V. Mute anyone.
  • The dead watch the rest of the match and talk only to each other.
  • Offline practice against three bots.
  • Six heroes of the port: the Fortune Teller, the Doctor, the Lightkeeper, the Mechanic, the Moneylender and the Sea Devil.
  • Light up while you wait. The table waits until you've finished.
  • After the match, see who lied the most and who told the truth.
  • Interface in 19 languages.

Watch the hands, not the faces.