Godsever

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Long ago, humanity rose against the gods - and learned they could bleed. Hunt ten colossal gods alone or with up to two friends as the last of the Order: bind them, bleed them, and sever them, piece by piece. Learn every god, survive its cataclysm, and climb to Rank III.

Gods could bleed. So gods could die.

Long ago, humanity lived beneath gods - not distant deities, but colossal, physical creatures that reshaped the world at will. Humanity rebelled. An ancient Order of hunters forged weapons made for divine flesh: tools to restrain it, expose it, and sever immortality itself. Now the gods are unwriting the universe to correct their mistake, and the last hunters fight on what remains.

Hunt gods, not monsters

Godsever is a cooperative boss-hunting action RPG. Every hunt is one god in its own arena, a fragment of a world part-way through being erased. Each god fights in its own way:

  • a gate guardian that never leaves its breach;

  • a ravenous predator that ambushes from beneath the sand;

  • a judge that condemns your companions;

  • a living cathedral whose bells listen for you;

  • and more, each stranger than the last.

Break them apart

Gods are built from weak parts. Break armour, sever limbs and turn a god's own pieces against it. Read every tell, parry what can be parried, and leap clear of what cannot. Every god holds a cataclysm: learn to survive it, or the hunt ends with the world.

Three hunters, three relics

  • The Binder restrains. His chains hold a god in place, drag allies to safety and shield them.

  • The Berserker exposes. His rage and bleeding blows open gods for the whole party.

  • The Executioner severs. Her scythe takes gods apart and finishes what the others began.

Each class has its own abilities to unlock, and two hunters of the same class stack their effects.

Alone or together

Hunt solo, or form a party of up to three online. Gods grow with the party, and every hunter earns their own rewards. Nobody is locked out of playing with friends.

Climb the ranks

  • Clear a god to open the next.

  • Then return at Rank II and Rank III, where gods hit harder, last longer and fight with new tricks.

  • Spend Eldritch Entrails and Paragon points to grow your hunter, equip the gear of the gods you have felled, and wear the cosmetics you have earned.

Features

  • Ten colossal gods, each with its own arena, mechanics and cataclysm

  • Three distinct classes built around restrain, expose and sever

  • Solo or online co-op for up to three hunters

  • Weak-part breaking and severing, parrying and leaping

  • Three ranks of difficulty per god, plus long-term Paragon progression

  • Full controller support, plus mouse and keyboard

  • 30 Steam achievements