SEND MORE GRUNTS!

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A gory, satirical rogue-autobattler. Your grunts fight on their own: you pick where, gear them up and recruit more, turning four nervous riflemen into an exploding horde. High Command always wants more.

How many grunts does it take to win a war?

High Command has the answer: more.



SEND MORE GRUNTS! is a gory, satirical rogue-autobattler. You never aim and you never shoot: your grunts fight on their own. You decide where they fight, what gear they get and who joins the army next, and you watch four nervous riflemen grow into a screaming horde of machine guns, tanks, flamethrowers and mortars.

Features

  • Autobattler mayhem: hundreds of tiny soldiers, tracers, blood and explosions, all fighting by themselves.
  • Grow the horde: every victory brings pay and recruits. Put up recruitment posters to add new classes: machine gunners, grenadiers, medics, mortars, tanks, flamethrowers, sidecars and more.
  • Gear up: dozens of equipment upgrades that boost whole classes and stack into ridiculous combos.
  • Risk it or play it safe: pick a quiet sector or a hot one for more pay and more grunts. Lose three Morale Flags and High Command court-martials you.
  • Formation: tough ones in front, fragile ones behind, flankers on the side.
  • Promotions and heroes: big classes rise from Corporal to Captain, and Captains bring heroes.

Call it in

Airstrikes, artillery barrages, smoke, supplies and a very brave pigeon. Click the battlefield and watch the sky do the rest.

Satire with a mustache

Absurd telegrams from High Command, shady visitors with shadier offers, cavalry in metal corsets, gas, rats with a cannon, and the dreaded Baron Bigote in his triplane.

Free demo

Fight the whole first front, the Mud Trenches: 20 rounds, 12 classes, dozens of upgrades and the Baron himself. The full game adds two more fronts, more classes, more enemies and far more explosions.