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Take over your great-aunt's old workshop and repair real instruments. Find the fault by ear, take a trumpet, guitar or snare drum apart in 3D, replace worn parts, tune and adjust – until it passes the sound test.

Repair instruments the way a workshop does


A customer brings in a trumpet whose third valve sticks, a school guitar with dead strings, a snare drum with a worn-out head. You listen, look and measure until you find the fault. Then you take the instrument apart in the right order, clean, oil and replace parts, set it up and play it in the sound test. Only when it sounds right does it go back to its owner.

Learn the real craft


Every job teaches a real repair step with real tools and the words a repair shop uses: valve oil and slide grease, felts and water key corks, nut files and truss rod, drum key, bearing edge and snare wires. The wrong order or the wrong tool has believable consequences – a dented cap, a stripped thread, a customer who comes back. Mistakes cost time and reputation, but they never end the game.

A workshop of your own


You inherit M. Sander's workshop in a small town. Take on jobs, buy spare parts, grow from a cellar room into a shop workshop, earn skill points and pass the journeyman's exam. Chapter by chapter you find her notebooks, which explain the craft in her own words.

  • Trumpet, classical guitar and snare drum – 24 jobs in two chapters
  • Diagnosis by ear and with tuner, straightedge and endoscope
  • Hands-on mini-games: tune strings and heads, pull a stuck slide, set the snare tension
  • Learning mode with guided steps and exploded view, sandbox, and a weekly challenge with blind diagnosis by sound
  • Mouse, touch, gamepad and TV remote · 22 languages

Early Access


Chapters 1 and 2 are playable. More instruments are planned, among them recorder, violin and electric guitar. The repair steps follow trade literature but have not yet been reviewed by a professional instrument maker – that review happens during Early Access.