Collateral Glory

وضعیت

به‌زودیقیمت هنوز در استیم اعلام نشده

Two pilots, one 30-story Walker, zero coordination. Each of you runs one leg and one arm: stride into the Civic District as one, trade punches with an Ultrafauna, hoist it overhead together and hurl it down the avenue. Then the Ministry of Public Confidence sends you the itemized bill.

CITIZENS!

An Ultrafauna the size of a zoning variance has entered the Civic District. The Joint Ultrafauna Response Authority has answered with its proudest procurement: the Civic Deterrence Walker, a 30-story peacekeeper flown by two volunteers who have never met.

One pilot runs the left leg and arm. The other runs the right. Walking is a negotiation. Punching is a treaty. Falling over is, officially, a tactical dive.

TEAMWORK IS MANDATORY

  • Two pilots, one body. Every stride and every swing takes both of you, and the Walker only looks heroic when you agree. Mostly, you won't.
  • Fights the size of a skyline. Trade blows with an Ultrafauna in a city that was not consulted. Grab it together, hoist it overhead and hurl it down the avenue, or drop it on your own foot.
  • A city that falls apart. Towers crumble floor by floor, landmarks come down in their own spectacular ways, and the lights go out block by block behind you.
  • The itemized bill. Every window, pole and monument lands on your Civic Renewal Bill, and the Ministry News Network replays your finest damage before handing you the invoice.

PLAY IT YOUR WAY

  • Online co-op for two, with voice chat, or solo with a CPU co-pilot who is doing its best. Start alone and a partner can take over mid-match.
  • Ministry Operations, a Tour of Duty against a growing roster of Ultrafauna, and a procurement office full of questionable hardware between rounds.
  • Settings for every machine and every pilot, from a POTATO graphics preset to a colorblind-safe palette.

Payment is voluntary, and mandatory.

Collateral Glory is a parody. It is not affiliated with, or endorsed by, any film, studio or giant-robot franchise. All institutions, ministries and civic programs in this game are fictional.