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Teo lives in a world where stopping is forbidden — whoever stops gets collected. Cross a city that never sleeps, face the twelve collectors in fights that turn into music, and learn that the hardest thing in this world is to stand still.

In this world, no one stops. There is a Pact, there are DON'T STOP signs on every corner, and there is a meter in everyone's chest that drains when they stand still. Whoever stops gets collected.

Every boss is a debt and a song. Fight by dodging inside the box in normal mode, or choose rhythm mode, where every fight is played note by note.

The whole game teaches your hands not to stop. Mercy asks for the opposite: stand still and listen. You can cross the world without breaking anyone — if you can manage it.

Stand still too long and the screen closes in around Teo. In the dark, there are eyes.

  • 38 places across 16 chapters — a city in the rain, a night market, a desert of clocks, a library, a cemetery

  • 12 bosses, each with its own song

  • Two combat modes: the classic one, dodging inside the box, and rhythm mode

  • Two-player mode: the story played by two people on the same screen, with keyboard or controllers

  • Minigames that are each boss's argument: the Loan Shark's debt falls piece by piece, and the Bell's test makes you write before the bell rings

  • 7 endings

  • A 68-track soundtrack, fully synthesized by the game itself

  • Portuguese and English

  • Full controller support