Protest to the referee. Rally the crowd. Face the consequences. Manage one of 955 clubs across 56 leagues and chase a place in the 128-club World League. Your promises and former players can come back to haunt you.
You don’t have to behave on the touchline. Protest to the referee. Confront the other dugout. Fire up your team or calm them down. In World League Football, get caught up in the match yourself. Take your protests as far as a second yellow and you’ll spend the rest of it in the stands.
Rally the crowd. Take your chances with the response.
The fans backing your team can protest against the board and turn on you, too. Turn to the stands for support when your relationship has soured and your rallying cry can backfire.
Home and away ends react to the match separately. Fire up your players and they press and challenge harder; as tempers rise, so does the risk of cards. Sometimes your next move is to calm everyone down.
Pick the journalist. Then hear the question.
Hands are up. Give a reporter the floor; only then will you see the question. Lose after promising a title, or receive a bid for the player you called “not for sale”, and your old words can come back across the table.
Your history with journalists affects how your words are reported. Keep that in mind when you choose who gets the microphone.
Press conferences are available in countries with a press system.
While you wait for a report, someone else can get the signature
Point your scout towards what you need: an immediate contribution, an investment in the future or a fallen talent. More reports mean less uncertainty. While you wait to learn more about your target, rival clubs keep making transfers.
Settle the fee with the club. Then convince the player. Wages, playing opportunities and the standing of your club and league all enter the discussion. Push the negotiation too far and talks can close.
“You’re starting in the cup.” Now pick the team.
You made the promise. Who starts when match day arrives? Keeping your word, handing out a first captaincy, leaving someone on the bench for a big game: your actions change your bond with your players. That history comes to the table when it’s time to discuss a new contract.
Give an academy prospect a first-team chance, choose an experienced player as a mentor or try a loan where they can play. Minutes, form, morale and injuries affect development. The potential in that report is a possibility ahead of them.
The striker you sold could score against you next
You gave them their debut. Their first goal came in your shirt. Then you went your separate ways. Meet as opponents one day and the game recognises your shared history.
A former player scoring against you, their team knocking you out of a cup, your first trophy and an academy player’s debut leave their mark on your career. Change clubs and the record of your seasons and players comes with you.
128 clubs. One World League.
A betting scandal brought football to a halt. In WLF’s fictional world, the independent World League was founded to get the game moving again. You take charge in its founding season.
Choose one of 955 clubs across 56 leagues. Fight in your domestic league while chasing a place in the 128-club World League. The league phase brings 12 different opponents: six at home, six away. The top eight in each of two groups reach the last 16, with a single-match final on neutral ground waiting at the end.
A new striker or a new stand?
Put your end-of-season surplus into the squad, invest in the academy or, when conditions allow, ask the board to expand a stand. Part of it closes during construction. When the work is finished, the new seats open.
Your first sell-out. A new attendance record. More fans following you away. Your club’s progress goes into the record. Poor results can exhaust the board’s patience; new job offers can take your career to another club.
Choose your club. Write the rest on the pitch.
56 leagues, 955 clubs and a 128-team World League
Separate attacking and defensive game plans, with positions and forward runs on the tactics board
Weather and pitch conditions that affect ball movement, control and fatigue
Player conversations, promises kept and broken, and separate club and player negotiations
First-team, mentor and loan plans for young players, plus academy and stand investments
Football management for Windows and Mac. Interface languages: English, Turkish, German, French, Italian, Spanish, Brazilian Portuguese and Simplified Chinese.