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Snail Trek - Chapter 4: The Final Fondue

Mar 29, 2018AdventureIndieWindowsmacOSLinux

Relive 1980s nostalgia in this text parser driven graphic adventure game. You and your molluscan crew embark on an epic journey to find a new home world. In Chapter 4 - The Final Fondue, the story concludes. Your entire civilization is heading towards its doom, and it's up to you to save the world.

Snail Trek - Chapter 4: The Final Fondue is the final in a series of four "20 minute adventures" where you take on the role of a crew of snails on a journey to a new home world.

In the style of the early Sierra Online adventure games, Snail Trek has colorful EGA-ish graphics and a text parser interface. Relive the nostalgia in these bite-sized adventures - but without all the pain. Autosaves, a text parser with auto-suggest, and puzzles with no dead ends, all combine to bring this old genre into the modern era.

In Chapter 4, it seems like the end is near. You've fallen into a trap and your entire civilization may be doomed. Can you muster your courage and cleverness one last time to save the day?

Key Features
  • Switchable characters - solve puzzles by having the snails work together.
  • Autosaves - no need to save every few minutes (though you still can if you want).
  • A text parser with both auto-suggest and auto-correct - fat finger your way to puzzle glory (but you can turn them off if you want to suffer more greatly).
  • A text parser that understands what objects are in front of you, so you can be lazy and just type things like 'get' or 'look'.
  • CRT emulation mode that gives those pixels an ever-so-slightly fuzzy look.
  • A stereophonic score.
  • Cute snails.
  • Deaths (but hey, autosaves).
  • No dead ends! Puzzle your way around with impunity!
  • Widescreen aspect ratio, since monitors are more rectangular now.